Game : Learn it Up !
Created by Monique Senjaya and Ardelia Shaula Araminta
How to play
There are three mini-games:
- Alphabets – Spelling game
In each level , the player needs to type the word according to the animal shown on the screen. When the player typed the right letter(consonants and vowels) , the letter will highlight the word and will automatically proceed to the next level.
- Numbers – Counting
In each level , the player needs to type the word according to the numbers of the animal shown on the screen. When the player typed the right letter(consonants and vowels) , the letter will highlight the word and will automatically proceed to the next level.
- Colours – Determine different colours
In each level , the player needs to type the word according to the colour of the animal shown on the screen. When the player typed the right letter(consonants and vowels) , the letter will highlight the word and will automatically proceed to the next level.
Scoring
In each stage of the game, the player will earn 10 points, with a total of 100 points after a game is finished. There will be 10 levels in each of the mini-games.
Player Controls
- Keyboard allow user input to play the game (type)
- Mouse allow user to navigate the menus, homepage and interact with the buttons, adjusts the volume, redirect them to other game modes after finishing one of the game
Members’ Contributions
- Monique Senjaya : Construct 2
- Ardelia Shaula Araminta : Art, Design
Most of the items are created by ourselves which includes:
- Animal Sprites : Cat, Dog, Pigeon, Bird, Sheep, Deer, Elephant, Giraffe, Dinosaur and Crab.
- Background: main homepage and game page
- Title of the game
- Menu Buttons
- Fonts
Except for the background music and add on:
Add ons:
https://www.construct.net/en/forum/extending-construct-2/addons-29/behavior-litetween-48240
https://www.figma.com/community/plugin/861001888228800074/Iconly
Sounds:
https://www.pacdv.com/sounds/applause-sounds/app-29.wav
https://www.freesoundeffects.com/free-track/summer-89324/
Contribution Documentation & Self Reflection
The theme given is Kindergarten games, so as our final idea, we brainstormed the ideas that fit into the category and came up with an enjoyable typing game. We agreed to embark on this because we agree that typing has been one of the underestimated abilities that should be applied and improved as an early learning ability that should be taught to each child in the immersive digital age. The background main theme is animals, not only to learn to type but in the game the children can familiarize themselves with different species of animals, learn about numbers, alphabets as well get to know more about colors. In this game project I had the opportunity to collaborate and work with Monique as my teammate.
Our teammate and I divided our work ease the the workflow of the project. I am responsible for the assets and the overall design of the game, while my friend focused on Construct 2 and setting up how the mechanism of the game works. The first step is to create the rough outcome of the game by making a blueprint then I started drawing the homepage and game page, meanwhile, my teammate is trying to figure out how its gonna work. At first, we thought we were gonna take the sprites or the “animals” from the web but on the second thought it’s better to create our own sprites. It is quite frustrating to do because I need to manipulate the sprites as animation so it looks interactive and immersive. Sometimes, some the animals won’t move and I had issues with losing some of the sprites by accident because it were everywhere and unorganized. Therefore I had to restart but it’s all good. Then I need to make the fonts, I had to make sure that each of the font box has the same size if not, it won’t work in Construct 2 and I tried to make it 3 times which was challenging. The rest were menu buttons, title of the game which went well and finally I added the sound which we took from the net. So, every time I’m done with a section of the art/ design I submitted to my teammate so we can work side by side. Lastly, my teammate made sure everything is smooth and exported the file as an executable file.
In conclusion, the project has taught of lessons, such as being organized is very crucial in a project making, there were a lot of times where I feel like I was giving up but I stand on my ground and stay positive. But after seeing how the game ended up as expected, I feel really content and proud of the overall result and it was all worth to make, also I’m feeling grateful to my teammate who was able to cooperate as along the hard road to we certainly had light hearted pleasure.